Simply, we need to help get as much gold to the ship before class ends. Class scores will be posted on the rles home page throughout the next lesson cycle. The class with the highest score gets one "free" day in library to focus on whatever students want.
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Design Task
Keychain #1: Easy
Keychain#2: moderate
Keychain#3: Difficult
- Watch a video about 3D printing!
- Log into Tinkercad and complete the tutorial lessons. Then explore and tinker away in preparation for your first assignment.
Signing in - click on your teacher and enter your first name followed by the last 4 digits of your lunch number: "adam3423"
About 3d Printing
Things we've printed so far!
Intro Video if you missed class!
1. Review norms and basics with Kahoot!
2. Borrow books!
3. If time allows, review computer lab basics.

Today We Will:
1. Borrow books and read!
2. Practice keyboarding.
3. Play Games!
Game Option: Silent Minecraft!
1. No talking. All communication is done through the keyboard. Use the "T" button. You may request items from Mr.B!
2. No griefing! Griefers will get frozen upon first offense, banned on the second. Destroying is easy - creation is beautiful!
3. Take on a mission to achieve library immortality!
- Fix the Media Center: You spawn into the library, but it doesn't look great yet. Help Mr. B make it more interesting. Make a huge sign outside, improve the lighting, design new features, or build a second story!
- Build a rail system: Design a rail system or roller coaster for the class!
- Build a monument: Build your own monument to represent something important (or silly).
- Build a mansion! Like in third grade, but even more awesome!
- Create a Zoo: Can you gather the different animals (and monsters) from Minecraft to create your own zoo? I will pay to see it!
- Build a farm: Someone needs to feed us! How many different types of plants and animals will your farm have?
Today We Will:
1. Review library basics 4657 0766.
2. Borrow more books!
3. Look at media center website.
4. Practice computer lab basics.
Lab Options
Your assignment is to make your own GIF using Brush Ninja. When finished, you will download your GIF, then upload it to our Padlet for the entire fifth grade to see.
Gif ideas
2. Sports: Recreate an epic sports moment!
3. A math problem you struggle with: Animate your solution of a math problem. Studies have shown that drawing out something difficult will help you remember solutions.
4. Video game: Find inspiration in your online adventures. Perhaps animate your Minecraft character getting better and better equipment.
5. Animate a violent storm.
6. Animate a fish going after your bait.
7. Animate a new species of animal that you discovered!
8. Create an animated Christmas card for a friend (or your whole grade).
9. A plane in flight or a rocket taking off.
10. Come up with your own, unique idea!
Share with padlet!

Today we will:
1. Go over (Virtual) classroom basics.
2. Create or retrieve MackinVia accounts.
3. Place at least 10 books into your virtual backpacks.
4. Ongoing homework: Read at least 20 minutes for enjoyment or learning each day!
a. Self-select texts for personal enjoyment, interest, and academic tasks.
Do the Activities, then take the quiz!
Directions!
Using code with cospaces!
Add Music to your ride!

How to Take a Screenshot!
Example: "Wolf-Fernando-The Sky Speeder"
1. Typing Club
2. Create anything at all in SimplePlanes (take another screenshot for you website!)
3. Minecraft: take a screenshot of your creations!
4. Flying drones with Mr. B!!!
Our Assignment
A. A fast plane: My "Blue Bolt 10" reached 1200 MPH. Can anyone beat that?
B. A funky plane for your favorite artist or celebrity: This person is eccentric and wealthy - they want something that will really stand out and be unique!
C. A military plane: There is a lot....a lot of $$$ in making things for the military. It will need to be fast, maneuverable, an armed for a specific purpose.
D. Design the largest plane: How will you get all of that weight in the air?
E. A fun plane for your future, famous self: What kind of plane would you want you and your friends to fly around in?
E. Come up with your own design problem: Maybe you'd be happy just to make something that can stay in the air?
2. Research and Brainstorm: This game is physics based. Designs that work in the real world will work here. Use your knowledge of airplanes today! But there are also some basics.
Design/Test/Evaluate (This step is repeated). I repeated it eight times before my machine took flight. My plane seemed to want to take a nose dive and blow up before takeoff. Then I tried a million different things - often undoing what I had done because it made the problem worse or created a new problem.
Develop a new design problem: If your plane flies, you can come up with a new design problem. Perhaps you want your plane to be bigger, faster, or more maneuverable. Perhaps you to design a plane for the military. Whatever your goals, keep designing.
Share/Publish: We will have 2-3 class periods to complete this project. Then you will post a screenshot of your plane.
The Four Forces of Flight!
The History of Flight (Design process over time!)
ISTE 4C: 4cStudents develop, test and refine prototypes as part of a cyclical design process.
What is the design process?
Failure is a very important part of this process. You learn from your failures to create better and better designs. Each prototype may have new problems, and so you keep improving until you have a finished product. Others may improve on your design. This process has made our cars faster, more efficient, safer, more reliable, more comfortable, and more convenient. What will designers do to our cars in the future? We may use renewable energy to power them. We may not even drive them! Below you'll find an illustration and video of the design process.
Simple pLane Design
ISTE 4C: 4cStudents develop, test and refine prototypes as part of a cyclical design process.
Choose your Assignment
Build and AQUARIUM or Terrarium!
Build your Dream House!
Create an ASSIGNMENT!
First, share/publish your Dream project!
Next, complete "Create your own room" Assignment!
Lastly, choose your final cospaces assignment
Program your Dance Moves!
The Circle
Spin
The Wobble
The Square
Spins and LInes
Directions
2. Create a program to move your Sphero from one box to the other.
3. Once solved, add lights, sounds, and celebratory spins/art to your solution.
Important Tips!
A. Decide the direction, or degrees of your rolls before starting. A consistent speed of 75 works well for solving mazes. The only unknown variable it time. Use trial and error.
B. Always start your sphero from the same exact spot or you won't know if your code is improving. Make sure to aim carefully!
Creating Animations
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