1. Borrow Books for Break!
2. Review at least three games in the RLES Game Design League."
3. Publish any unpublished games!
Giving Quality Feedback
1. General compliment: "Your game is awesome."
2. Specific compliment: "I liked how difficult and fun the jumps were."
1. General Criticism: "It was lame."
2. Specific Criticism: "The coins were a distraction because you didn't have a coin collection system sprite - there was no point in trying to get them."