Click on the link above to get started. Each section teachers an aspect of digital citizenship - behaviors and habits that allow us to work and play safely online. When finished, click on the link below to take a Kahoot quiz. Challenge your family to play!
Using code with cospaces!
Today we begin making our own amusement park rides using Cospaces. You will need to attach the camera to your "cart" and then create movement using blockly code. Make sure to decorate the scenery to make your ride more interesting!
Add Music to your ride!
The Free Music Archive offers music for designers and film makers like yourselves with a creative commons licence. This means you can use these songs without violating copyright law. Click on the image to get started!
Our Science Fiction Journey!
The year is 2075 and you have been selected to make a 5 year voyage across the stars to an earth-like planet. Each occupant on the ship is allowed to design their own room. What will your room look like? What will keep you happy and sane over the long journey?
Installing your room onto the ship!
When you are finished, you must install your room onto the ship. You will do this using the sharing features on CoSpaces and Padlet. I will give an in-class demonstration. I will also post more directions next week.
What is Cospaces?
CoSpaces is a 3D creation tool that allows you to create virtually anything, and then view your creations in virtual or augmented reality. It is a digital sandbox that fosters creativity and imagination. Today, we'll make our accounts, complete the tutorial, and then explore the program in preparation for next week's assignment! Click on the dinosaur above to get started!
What is a GIF? GIF stands for Graphics Interchange Format. A GIF is basically a series of images placed together to make a short, soundless video clip that plays on repeat. They are small files, making them perfect for being silly online.
Your assignment is to make your own GIF using Brush Ninja. When finished, you will download your GIF, then upload it to our Padlet for the entire fifth grade to see.
1. Create a transformation. For example, a caterillar turning into a butterfly, yourself going Super Saiyen, a hoarse becoming a unicorn, how your face changes when pizza arrives, a horse turning into a unicorn, a flower blooming...etc. Be creative!
2. Sports: Recreate an epic sports moment!
3. A math problem you struggle with: Animate your solution of a math problem. Studies have shown that drawing out something difficult will help you remember solutions.
4. Video game: Find inspiration in your online adventures. Perhaps animate your minecraft character getting better and better equipment.
5. Animate a violent storm.
6. Animate a fish going after your bait.
7. Animate a new speices of animal that you discorved!
8. Create an animated Christmas card for a friend (or your whole grade).
9. A plane in flight or a rocket taking off.
10. Come up with your own, unique idea!
Share with padlet!
How to Take a Screenshot!
Step One: Open SimplePlanes, load your best plane. Then press "Print Screen"! Fly your plane and experiment to get the best shot you can!
Step #2: Minimize your game by using the windows button. Open up Microsoft Paint. Paste your screenshot.
Step #3: Save your picture to the desktop. Here is the naming convention: Teachers Name - Your Name - Name of plane.
Example: "Wolf-Fernando-The Sky Speeder"
We have two days to finish. When you finish, here are your choices:
1. Typing Club
2. Create anything at all in SimplePlanes (take another screenshot for you website!)
3. Minecraft: take a screenshot of your creations!
4. Flying drones with Mr. B!!!
Last week you were given a design problem: to design a plane that flies. What kind of plane did you start making? Did it fly? Keep designing - adding and subtracting parts, moving them around, testing your design - until you are happy with your plane. You are also welcome to use a second save file for a new design.
1. Design Problem: You need to design an airplane that can fly. More specifically:
A. A fast plane: My "Blue Bolt 10" reached 1200 MPH. Can anyone beat that?
B. A funky plane for your favorite artist or celebrity: This person is eccentric and wealthy - they want something that will really stand out and be unique!
C. A military plane: There is a lot....a lot of $$$ in making things for the military. It will need to be fast, maneuverable, an armed for a specific purpose.
D. Design the largest plane: How will you get all of that weight in the air?
E. A fun plane for your future, famous self: What kind of plane would you want you and your friends to fly around in?
E. Come up with your own design problem: Maybe you'd be happy just to make something that can stay in the air?
2. Research and Brainstorm: This game is physics based. Designs that work in the real world will work here. Use your knowledge of airplanes today! But there are also some basics.
Design/Test/Evaluate (This step is repeated). I repeated it eight times before my machine took flight. My plane seemed to want to take a nose dive and blow up before takeoff. Then I tried a million different things - often undoing what I had done because it made the problem worse or created a new problem.
Develop a new design problem: If your plane flies, you can come up with a new design problem. Perhaps you want your plane to be bigger, faster, or more maneuverable. Perhaps you to design a plane for the military. Whatever your goals, keep designing.
Share/Publish: We will have 2-3 class periods to complete this project. Then you will post a screenshot of your plane.
The Four Forces of Flight!
The History of Flight (Design process over time!)
Standards: ISTE 4A: Students know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
ISTE 4C: 4cStudents develop, test and refine prototypes as part of a cyclical design process.